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Tunable Human Head

turn headHuman Head is always one of the most difficult subjects to model believably. The structure and form of a human face is so familiar to everyone that even a small fault in the 3D model is easy to notice. actually I modeled the human head alot of times until i found the fast and good technique to end up with. I used Autodesk Maya and ZBrush.

Human Hand Anatomy

human hand 145x118 Human Hand AnatomyIn this project i just reflect the anatomical study to ZBrush.

Creature Design

creature designThat’s the first character/creature design i made. modeled in Maya. sculptured in ZBrush.